

Tekken 4 is a game that feels both familiar yet also very different, especially if you skipped out on Tekken Tag Tournament as I had done back in the day. As if Heichahi’s return as the closing boss isn’t enough of a blast from the past, his son Kazuya also makes his return to the series after his supposed death in Tekken 2 to really amp up the nostalgia. There are exceptions to this, of course, (depending on who you choose to play as in the all new story mode), but for most of the roster, the path to all their hopes and dreams is blocked by a ridiculously overpowered elderly man with a highly questionable haircut, just as it was in the very first Tekken game way back in 1994. Whereas you had to close out the game by fighting the literal Devil and a giant, fire-breathing moth creature in Tekken 2 and 3, respectively, Tekken 4 takes the series back to its roots by making you go one-on-one with the feared patriarch of the Mishima family in the King of Iron Fist Tournament Final. Tekken 4 was the last game in the Tekken series to ground its finale in some semblance of sanity before things started to get really silly in the latter titles. “Is it possible for Heihachi Mishima to wear a nappy and still look intimidating?” After morosely inspecting the imprint of a geta sandal in their forehead, most players of Tekken 4 will respond with a despondent yet resounding “yes”. Just when humanity had begun to start losing hope, Tekken 4 came along to answer the question once and for all. Great, powerful super computers were built in order to break the mystery down, yet they all came up empty handed. For years, no person had truly been able to sufficiently answer it. There was once a very important philosophical query that had challenged mankind for eons.
